Hi, I'm Pelle
Seasoned Software Engineer, 3D Artist and technology focused Leader
About Me
Who I Am
Software Developer and Architect with over 27 years of experience, specializing in systems ranging from resource-constrained embedded devices to scalable cloud-based distributed servers. Proficient in 3D Graphics with 17 years of experience, including lighting, VFX, and character rigging. Passionate about delivering efficient, reliable, and innovative technological solutions.
Currently CTO at Skybox.gg and focused on my current role.
Languages
Personal Information
My Approach
- •Team Leadership
- •Architecture
- •Problem Solving
- •Hiring and Recruitment
- •Mentoring and Knowledge Sharing
Technical Skills
A comprehensive overview of my technical expertise and proficiency in various technologies and tools.
technical
soft
tools
language
Proficiency Overview
Work Experience
CTO
- •Migrated the main eSports analytics infrastructure to AWS with a multi-account setup and implemented DevOps practices using Pulumi
- •Developed a CS:GO 3D replay tool for broadcasting using Unreal Engine 5 with Lumen and real-time ray tracing
- •Built a fan engagement multiplayer casual game prototype using Babylon.js and PWA for mobile
- •Enhanced recruitment, employee evaluation, and career development processes
- •Managed development team leads and individual developers
Senior Solution Architect
- •Advised startup clients on cloud architecture, focusing on security, reliability, cost optimization, and performance
- •Demonstrated solutions to address customer challenges using AWS services like CDK (IaC), ECS, EKS, CloudFront, API Gateway, RDS, Aurora, and SageMaker
- •Specialized in serverless technologies, containerization, databases, analytics, and AI/ML
Chief Software Architect
- •Improved product quality and development efficiency by introducing GitHub-based workflows and code reviews
- •Implemented CI/CD pipelines using GitHub Actions and automated deployment processes
- •Designed new architecture leveraging Kubernetes on Azure with infrastructure as code via Pulumi
- •Mentored the team in new technologies and streamlined release planning
- •Led development and operations teams
CTO
- •Led technical development for real-time 3D browser experiences
- •Oversaw front-end and back-end development, cloud server infrastructure, and CI/CD processes
- •Architected new applications and managed DevOps engineering
- •Acted as the technical liaison for customer relations
VP of 3D Technology
- •Advanced 3D scanning technologies and cloud services
- •Continued development of p3d.in, enhancing core components and server infrastructure
- •Established server tooling, workflows, and CI/CD pipelines
- •Initiated a new 2D imaging cloud project using Kubernetes, Django, and Ember.js
- •Recruited developers and DevOps engineers
Software Lead
- •Developed scalable backend and frontend solutions for millions of end-users
- •Designed customer signup and billing systems for WiFi and VoIP services
- •Configured networking setups including routers, captive portals, RADIUS, and VLANs
- •Explored backbone connectivity over VSAT technology
Core Developer and Architect
- •Developed both frontend and backend for p3d.in, enhancing the online 3D model sharing platform
- •Transitioned backend infrastructure to Docker and Kubernetes
- •Migrated frontend technologies from jQuery to Ember.js
Consultant
- •Developed software for embedded Linux platforms using Qt/QML
- •Optimized UI performance
- •Implemented automated testing
Co-Founder & CTO
- •Developed vertical applications with mobile clients for location-based services using J2ME, Python, and Django
Software Developer
- •Developed new C++ APIs for embedding Firefox in other applications, with support for Qt on Windows, Linux, and Maemo
Education & Certifications
Academic Background
B.Sc.E.E in Electronics/Computer Science
Thesis: Object-Oriented Programming using C for Mobile Phones
Digital Artist Program
Focus on 3D Graphics using 3D Studio Max, Maya, ZBrush, and Photoshop; skills in modeling, texturing, rigging, animation, lighting, and rendering
Certifications & Training
AWS Certified Solutions Architect – Professional
Advanced technical skills and experience in designing distributed applications and systems on the AWS platform
NVIDIA Fundamentals of Deep Learning
Core concepts and applications of deep learning technologies
W3C WebGPU Community Working Group
Contributed to the development of WebGPU, a cross-platform standard for GPU power in browsers and native apps
Object-Oriented Analysis and Design for Embedded Systems
Advanced techniques for designing embedded systems using object-oriented principles
Project Planning and Management
Methodologies and best practices for effective project management
Featured Projects
A showcase of my recent work, personal projects, and contributions to open-source.
Loadem
A command-line tool for load testing web applications written in Rust
Naga Contributor
Universal shader translator in Rust - contributor
Skybox EDGE
CounterStrike Analytics - CTO
Get In Touch
Feel free to reach out if you're looking for a developer, have a question, or just want to connect.
Contact Information
Location
Copenhagen, Denmark